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Magic: The Gathering
Weave the Nightmare [Alchemy: Outlaws of Thunder Junction]
Weave the Nightmare [Alchemy: Outlaws of Thunder Junction]
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NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
NOT LEGAL
Pioneer
NOT LEGAL
Modern
NOT LEGAL
Legacy
NOT LEGAL
Pauper
NOT LEGAL
Vintage
NOT LEGAL
Penny
NOT LEGAL
Commander
NOT LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
LEGAL
Brawl
LEGAL
Competitivebrawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
NOT LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
LEGAL
Tlr
Choose one. If you control a nonland permanent you don't own as you cast this spell, you may choose two instead.
• Heist target opponent's library.
• Target creature gets -5/-5 until end of turn.
• Counter target noncreature spell.
• Heist target opponent's library.
• Target creature gets -5/-5 until end of turn.
• Counter target noncreature spell.
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